Barrel Blitz
UPDATES! (9/24/20)
-Changed camera angles to work better with player's sense of surroundings
-Added more level features to help the player locate where they are in the level
-Added 2 more levels
-Updated menu UI
-Player physics adjusted to give more realistic feel to second jump
-Level boundary added to speed up respawn times after missing a shot
-Added a quick kill by double tapping spacebar (removed on level 5 so player cannot cheat some of the hazards)
BARREL BLITZ!
Use only the spacebar and timing to progress through levels, a chill laid back game.
My first ever game made for the Mini Jam game jam:
Restrictions- Use only color palette provided https://lospec.com/palette-list/arcade-standard-29
Theme- Future, not represented in a standard way but I like to think there's a future where a cat ball like creature soars through the skies traveling by barrel.
I plan on releasing many more levels, however I ran out of time and had to stop at 3 due to time constraints. Released update adding 2 more levels
Status | Released |
Platforms | HTML5 |
Author | Brad Bernia |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Pixel Art |
Download
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Comments
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There's a bit of screen crunch in some areas.
Thanks for trying it! Definitely needs some polishing, it's not a game jam winner but I had fun putting it together and plan on ironing out the wrinkles over the next week or so.